These are for zero level hirelings, mostly young and not too important and looking for paid work. They are desperate with minimal skills and property, having lost jobs in bad circumstances.They often beg for work around bridges, gates and markets. Some cities have specific squares. Many will try adventuring at least once.
These could be for starting characters or hirelings. Most will work for a few copper a day or food and board I might revise one day with more details but for now it works All should have a quote and skills
Typical Zero Level Commoners Commoner zero level has 1 or 2 non weapon skills and a d4 HP Man at arms zero levelhas a weapon skill and a non weapon skill and a d6 HP Magic commoner has one non weapon skill and a d3 cantrips Some commoners, especially young have no skills
d12 Why are they looking for work? 1 Last master was a crook and a cheat 2 Last master was violent and cruel 3 Last master was a sexual pervert 4 Master was gambler murdered over bad debts 5 Master was a drunk and found floating in river 6 Master got a better servant and abandoned you 7 Master sold everything and abandoned staff 8 Master said they were lazy and useless 9 Master wanted them to marry a relative or friend 10 Master accused them of theft 11 Master had different religion possibly a cult 12 Master was criminal d10 Basic Type 1 Employed urchin 2 Common landless country serf 3 Young townsfolk servant 4 Criminal class outcaste 5 Townsfolk class 6 Merchant class 7 Warrior class 8Church class 9Learned class 10 Courtly class Common desperate urchins 1 Pole boy keen to see a real dungeon "cor i'd love to see a bugbear" has a ten foot pole from last employer 2 Candle bearer "i wont leave you in the dark sir" box of 12 candles and a tinderbox 3 Lamp bearer "gee i hope i dont see any blood sir" bottle of oil, lamp, tinderbox 4 Porter "don't mind me I can keep up miss" backpack 5 Rope carrier "I can climb all day sir" with bundle of 18m rope and a grappling hook, climb skill 6 Tunnel runner "Im not afraid of the dark Miss" climb and listen skill used to dark and sewers, filthy clothes 7 Apprentice adventurer teen "i'll stab em Mister" with a dagger and d6 torches and a sack, d6HP 9 Beggar "I can keep an eye on things for a few coins" Streetwise and begging skills, bowl and d6 cp 10 Torchbearer "my fire will light the way" with six torches and tinder box 2 Common landless country serf 1 Herder used to animals & outdoors one simple instrument, stick, sling and a runt baby goat or lamb 2 Farm hand experienced with hard rural labour - endurance skill sack and a d4 days of food 3 Hunter experienced with wilderness travel survival and a missile weapon d6HP 4 Wood cutter good with outdoors bundle of wood, hatchet d6HP 5 Prospector good with digging, dark pits and mineral identification pick, pan, backpack, mining skill 6 Fruit picker sack and pruning sheers and a days food 7 Gleaner picks food left in fields and wool on fences good at spotting stuff, has a sack 8 Horse groom has set of brushes and a bucket 9 Dog Handler can groom and care for dogs has hunting dog 10 Bird catcher can throw rocks and nets and sticks at small birds 3 Townsfolk servant 1 Crier reads aloud messages or announces approach of employer 2 Guide knows streets well and where best vice is from 3 Groom cares for clothing, hair and makeup of employer 4 Footman has a uniform from household and a wig and hat 5 Coach servant attends passengers and carries baggage 6 Kitchen servant has a knife and a hat and apron 7 Privy keeper has a chamber pot and a toilet brush 8 Chamber servant has uniform, bar of soap and a brush 9 Gardner looks after estate house garden productive, trowel and a bag 10 Laborer has a sack and a days food and beer 4 Criminal class outcaste 1 Pick pocket apprentice 2 Charletan sells coloured faux potions 3 Gambler has deck of cards and dice 4 Grifter Sleight of hand street shows and con artist 5 Scout for house burglar sneak skill 6 Lookout worked for a gang, spot skill 7 Street gang kid with sling and knife 8 Smuggler apprentice knows sneak and hide 9 Apprentice assassin knows disguise and dagger 10 Number runner delivers money to bookies and sells lucky numbers 5 Townsfolk class 1 Messenger takes messengers and delivers packages 2 Apprentice baker with bag of flower, rolling pin and d6 buns 3 Apprentice tailor with sewing kit 4 Apprentice butcher with old clever and bloody apron 5 Apprentice smith with hammer and apron 6 Musician can play and owns one type and a suit for performing in 7 Aprentice potter has a d6 reject pots in a sack 8 Apprentice carpenter with saw and carving knife 9 Apprentice mason with hammer, apron, chisel and gloves 10 Fisher folk with reel of line, hooks and a d6 fish in a bucket 6 Merchant class 1 Shopkeepers assistant often with specialty skill from shop type 2 Dock worker gloves and a bailing hook, endurance skill 3 Storehouse worker stores and retrieves goods in store house 4 Watcher who keeps ware houses and docks free of criminals, has a club d6HP 5 Street seller sells goods on streets for a merchant, streetwise and a sack 6Bar staff with pewter tankard and bottle of beer7 Driver with a small donkey cart and donkey 8 Donkey teamster pack donkey and saddle bags 9 Sailor marine travelers may operate a ship, can swim has a whale tooth, a tattoo and dagger 10 Oarsman drudge below deck oarsman who learn boating and endurance 7 Warrior class 1 Battlefield gleaner skilled at rapid looting 2 Squire cares for your weapon and mount 3 Camp teamster looks after camp and tents 4 Armourer for field repairs 5 Weapon smith for field repairs 6 Archer has a self bow, 20 arrows and a dagger, good scouts and hunters 7 Spear man has wicker shield and spear and dagger, good at guarding 8 Slinger skilled with sling and has bag of 20 rocks, good at camping 9 Shield Bearer has a shield and a club 10 Sapper expert at digging trenchers mostly, has a trench tool
8Priest class 1 Humble acolyte beginner in priesthood with holy symbol and book 2 Templar initiate with mace and wicker shield 3 Monk or nun initiate robe and holy symbol 4 Country friar simple robe, wood holy symbol and jug of wine 5 Initiate druid sickle and bunch of mistletoe 6 Student bard learning poetry and play instrument 7 Pilgrim visiting holy places with holy symbol, crude map and d4 holy souvenirs 8 Religious artisan makes and decorates religious buildings and objects 9 Flagellant used to outdoors, has a hand flail and crude wooden holy symbol 10 Missionary collecting money for holy war, begging bowl and holy symbol 9Learned class 1 Scribe literate, numerate and comes with writing set, wax tablets and reed stylus 2 Librarian assistant literate with a d4 damaged old scrolls 3 Apprentice glassblower with d4 glass bottles, gloves and apron 4 Apprentice apothecary d4 doses of healing drugs and bandages 5 Apprenticeherbalist d4 doses of healing herbs, pipe and smoking herbs 6 Apprentice alchemist d3 stolen recipes for minor potions 7 Apprentice sorcerer knife, d3 bottles or wine, dose of black lotus resin 8 Apprentice healer bandages, hammer, saw, knife, bloody apron 9 Apprentice astrologer chart of constellations and journal 10 Apprentice wizard book with known cantrips 10 Ruling class 1 Beadle two serving a bailiff who serves local magistrate, have a club and uniform 2 Page serving nobles and learning etiquette 3 Concubine lover of a noble good at carousing 4 Eunuch harem guard two handed weapon like a halberd or sword 5 Chariot tender or stable groom tends horse, repairs stuff, runs along side master with spear as escort 6 Cup bearer serves drinks to nobles has a tasking skill to find poison and drinking skill 7 Food taster checks food not poison with skills in taste and eating 8Standard bearer holding banner up all day 9 Steward journal with calendar and seasonal chore notes 10 Companion servant and confidant of real noble, often good at carousing
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